

The art style is iconic and unique, and even now there are new ports and HD versions of the game. ReviewĪlien Hominid is an amazing title, it's proof of what older indie games could be. But Alien Hominid stood close to those roots into this crazy storm of aliens. By the time of release, even classic sagas like Contra were trying to adapt to a newer game style, while actually betraying the roots of the game itself.
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It got so popular that it even ended up becoming a full game on home consoles. The first version of Alien Hominid was pretty original, and amazingly well done.Ĭreated by the creator of Newgrounds itself, Tom Fulp, and with the visuals and music made by Dan Paladin, the game was amazing. Full of fighting stickman games and mini versions of real games, it could be repetitive to go through the games available there. That's why there are weird bosses and monsters throughout the game.īy the time the first version of Alien Hominid appeared in Newgrounds, most of the games on the platform were pretty basic. But of course, it wouldn't be real mayhem without all kinds of different enemies to face. The main enemies of the game are FBI guys and soldiers and secret service agents. Basically, you're an Alien that lands on Earth, then start raising mayhem. About the gameĪlien Hominid's plot is simple enough to be enjoyable but not enough to be boring or unplayable. Alien Hominid is one of those hidden gems, So, let's talk about what this title did to become one of the most memorable games to ever come out of Newgrounds. Sure, it still exists today, and it's incredibly active, with new content from all kinds of creators still being posted. Many of these games were posted on an amazing site called Newgrounds. These games used to be pretty basic, but some stood up from the rest. Before indie games were a big thing, there were thousands of online games made by other gamers. Included with this game is a level editor, allowing you to make your own levels and then send them to friends if you have the Xbox or Xbox 360 version.The early '2000s were marked for a pretty unique aesthetic clearly represented in the cartoons of those days, and Alien Hominid is exactly that. Your goal in this game is to kill all the agents by hopping on their heads, and then reach the exit. The PlayStation 2, Xbox and Xbox 360 versions of the game include a special "PDA Game" with very simple-looking graphics. The GBA version of the game is identical in gameplay, however, with a few bosses removed (such as the robot bee and the FBI big-fisted tank robot). You can also dive underground for a short period of time to avoid enemies – while underground, you can drag agents into the ground to kill them. Grenades can be lobbed, and you can jump on enemy shoulders and choose to bite their heads off if you like, or pick them up and throw them at other enemies.

To help you out, you can grab a range of power-ups, such as lasers, spread shots, shotguns and more, as well as hijacking vehicles and using them for protection. Which is made difficult due to the fact that any bullet is an instant kill. Your goal, is quite simply, to get to the end of the stage, and die as little as possible.

The graphics are by featured artist Dan Paladin.
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After a series of FBI Agents swipe your ship, what option do you have other than to blow up everything in your path to get it back? Alien Hominid is a 2D side-scrolling shooter with heavy references to the Metal Slug series of games – from the hand-drawn graphics, huge explosions, right down to the ability to eviscerate FBI Agents when you get up close to them. And it, quite literally, lands right on their doorstep. The FBI has shot down your ship while flying over planet Earth.
